Showing posts with label Warhammer. Show all posts
Showing posts with label Warhammer. Show all posts

Monday, 8 July 2013

A Tale of VIII Painters - Ray Part 4: Crimson Hunter

Painting vehicles is, I find, a challenging task; getting a consistent finish over large textured surfaces and (since most vehicles benefit from being constructed and painted in sections) ensuring the colours look the same for each part (especially when blending or mixing comes into play) is difficult. As a result, when I end up buying vehicles I try to get them painted in as few sessions as possible.


Wednesday, 19 June 2013

Once More into the Breach - Getting Back into Wargaming after 16 Years.

Like McBegbie’s midlife crisis, I could lay the blame, albeit indirectly, at Cyanide’s release of Blood Bowl on the PC, although it actually it started with my housemate and me playing Space Marine on the PS3. It was fun for a while: brought back a few memories, it had the cool looking models, fun online gameplay, the excellent customisation, the paint colours with the real GW names! But it wasn't enough, he went deeper, and these occasional games of Space Marine led to Cyanide and the world of Nuffle, and the beginning of the inevitable.

I watched him play for a while, totally lost in a world of block dice, blitzing and bludweiser babes. All pretty unfathomable to me. Beyond my ken. Easy to resist. But then he asked, innocently, innocently asked, if I had any of my old GW models to spare, just so he could, you know, "look" at them. And I said, "Yeah, sure I do, they're in a box somewhere. I’ll dig them out for you".

A Tale of VIII Painters - Ray Part 2: The First Jetbike

The time has come for me to begin painting this month's main attraction, the Eldar; I've added enough red, brass and cream trim to my Barracuda for the moment and Forgeworld haven't sent the new cockpit yet so it sits on my shelf waiting to be completed.

Monday, 17 June 2013

School Dinners: Dicing With Death

When I went to school at dinnertime you had three options, go home, take sandwiches or pay for a dinner. Having  rather health minded/miserly parents, I ended up taking my own pack lunch to school. For some strange reason my school ran a kind of Um Bongo apartheid meaning all of us with packed lunches had to eat in a separate part of the school canteen. As most of my friends tended to enjoy the deep fried offerings the school served up it meant I tended to sit with people outside my usual social circle at lunch.



Sunday, 16 June 2013

Warhammer Quest - The Review


Some of us will be of an age where we can remember the tabletop Warhammer Quest game. I remember one of my friends managing to pick up a copy when we were really into 40k and scoffing at the notion it could be fun. Many epic dungeon crawls later and it still ranks as one of my favourite tabletop experiences, The best way to start this review is with these simple words.




Nostalgia at its finest.




 
The iOS version really lives up to the tabletop version.

Thursday, 13 June 2013

Idle Musings of a Casual Gamer on the New Eldar Codex.

So, where to start. Firstly let me set out a couple of things, I've not played using Eldar before and I've barely played against them. What you must be thinking now is why the hell should I bother with this post? Well what you'll get is my point of view completely uninfluenced by the previous editions of the Eldar codex, it might not count for much but it is just that, my opinion. The way I'm going to do this is I'm going to pull out a few units and explain why this codex has really got me so interested in creating an Eldar force.

A Tale of VIII Painters - Tim - Warriors of Nurgle Intro

I Hate Painting

But I like making army lists. I like buying cool models and I like putting them together. If I have spare time I like playing computer games.

Altogether this means I have 3 armies in various unfinished states and a quite comprehensive shopping list of units I need for different lists I want to try out. Reading back over that sentence one word sums up my attitude - I "need" new units. Not want or would like to pick or think that they look cool, in my mind I need them.

And the issue with that is that I am embarrassed to use the armies I have. So despite thinking up some fun new list to use or having a cool new model to field and being eager to get a battle, when I actually put the units down I mostly feel disappointed (particularly when the opponent has a beautifully painted force with twice the models of mine).

Monday, 10 June 2013

Tau Players - What Can Forgeworld Do For You? [Part 1]

The recent update to 6th edition of Imperial Armour 3 brought with it new rules for Forgeworld's range of Tau and Kroot units, promising changes to rules in order to make them usable under the new codex. Many of the changes were simple bookkeeping ones such as the addition of Supporting Fire, revision of Markerlights and weapons like Fusion Blasters, Pulse Carbines and Burst Cannons but these have had severe effects on the function of some models. This article will consider a number of units in their new guise against the core Tau codex.